Developer Diaries
Abstracting Entity Behavior - #2
6-19-2024 - This is the second update of Mvndicraft’s “dev diary” series
Author: Timo
In this entry, I go over some entity changes. Specifically performance enhancements and rethinking about how we design siege weapons.
Combat Done Right - #1
6-18-2024 - This is the first update of Mvndicraft’s new “dev diary” series
Author: Timo
In the first entry of Mvndicraft’s new dev diary series, I introduce recent updates to the combat system. Key improvements include a more natural stamina depletion mechanic, enhanced sweeping capabilities for weapons like shortswords, a revamped lancing system with improved accuracy, and a shift from cooldowns to stamina depletion for bows, promoting strategic gameplay. These changes aim to enhance player experience and address previous issues, setting the stage for further updates in subsequent entries.